This battle is always the second to last battle, and precedes the Robot boss. Unlike other stages, this one can't be played outside of Classic Mode and doesn't change at all during the Battle. The opponent is chosen randomly, but the stage is always the same: some strange void, standing on a silver platform. The character is super-powered, being both faster and stronger than normal. Super Battle is where the player battles a discoloured purple version (getting progressively darker the harder the mode is set) of one of the characters.The opponents won't start targeting the player specifically until one is killed. Free-for-All is where the player must fight three characters in the player's character's own signature stage.They all have a lower handicap than usual, so they are all easier to KO and harder for them to KO the player too. Multi-Character Battle is where the player will fight ten variants of a character, although separately in groups of three.The ally and opponents are all randomized, and the battle takes place in either one of the opponents signature stage. Team Battle is where the player fights two randomized CPU characters, while working with another computer teammate.The opponent is randomized, and the battle takes place in said opponents signature stage. Regular Battle is the most common Battle Type, which is a simple one-on-one.If on Very Hard Mode, he's joined by another (though smaller) robot, nicknamed Mrs Robot- the difficulty is relatively the same in this round, until you destroy Mrs Robot, which makes Giant Robot go berserk, and get exceptionally stronger. You can only battle characters you already have, and the tenth round is a boss battle against Giant Robot. In Classic Mode, it plays fairly similar to Super Smash Bros you can select a character, changing the difficulty as you please, and you fight through ten rounds of randomized one-on-one battles. Stages may also come with their own unique fixtures, such as turrets that you can interact with and use. Also, itemboxes are occasionally found, with non-damaging items such as protection (e.g. Stages are also littered with melee weapons, and projectiles for players to use, such as: tree branches, mini-guns, giant hammers and more. After a set amount of time, all the players have to advance to the left to avoid getting crushed by giants, before finding a Magic Hut, where the remainder of the battle takes place. For example, in The Enchanted Forest level, players start off in the middle of the woods. Most, if not all, of the stages follow a simple formula: they have three sub-stages within them. Stages are interactive and dynamic, constantly changing as the battle progresses. The battle isn't over all players, except one, has lost all their lives. Each player has a lifebar, deplete enough of your opponent's lifebar and they lose a life. Also, every character has a 'super move', which are extremely powerful attacks that can be achieved by filling up their superbar that can be filled by dealing out hefty damage to their enemies, collecting items and 'taunting' their opponent, which is a short (but time-consuming on the battlefield) process that leaves the user open to any players around. You can execute a combo of fast 'light attacks' and some 'heavy attacks', as well as dish out some damage with each characters unique special attack- although every character's movepool is different, and have different strengths and weaknesses. The player(s) are taken to three-dimensional stages, where they can move around and explore feely.
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